Skip to content
Apothecary Press

Apothecary Press

Purveyors and publishers of high-quality D&D content

  • Blog
  • Store
  • Homebrew

Month: August 2020

Building Better Campaigns Using Puzzle Game Design: Lesson 4

08/14/2020 ~ Matt Carroll ~ 2 Comments

Intro Welcome back! I feel at this point there’s little value in preamble so I’ll just get on with the piece. To re-cap where we currently are, the last 3 parts have discussed world structures for our campaigns that are informed by puzzle game design.So if there’s one thing I wish I could go back … Continue reading Building Better Campaigns Using Puzzle Game Design: Lesson 4

Building Better Campaigns Using Puzzle Game Design: Lesson 3

08/07/2020 ~ Matt Carroll ~ 2 Comments

Intro After the wait for part 2 dragged into the span of months I figured I’d best have part 3 out a little sooner, so here it is!This piece continues where Part 2 left off. We spent the entirety of that part talking about Megadungeons and a way of structuring them to fit with our … Continue reading Building Better Campaigns Using Puzzle Game Design: Lesson 3

Building Better Campaigns Using Puzzle Game Design: Lesson 2

08/03/2020 ~ Matt Carroll ~ 3 Comments

Intro If you’ve been patiently waiting for this then I can only extend my gratitude. This one’s been a long time in the making. I’ve mentioned it here and there, but this whole series was effectively complete, then after posting the first part I decided I wasn’t happy with the rest and pulled the whole … Continue reading Building Better Campaigns Using Puzzle Game Design: Lesson 2

Support us on Patreon!

  • Patreon
  • X
  • Facebook
Follow Apothecary Press on WordPress.com

Search for a Post:

Tags

Advice Articles Backgrounds Building Better Campaigns Building Better Dungeons Characters D&D Design Design Insights dnd DnD 5e Dungeons dungeons-and-dragons fantasy Flavour game-design games gaming greek-mythology Gunsmith Hire-A-Healer history Homebrew Memory and Longevity mythology Oracle Patreon Player Problems playtest podcast Puzzle Games Puzzles Realism Resources Rest Variants rpg Rulesets Running the Sanbox Running the Sandbox Seasons Seasons of Adventure Settings State of the Blog Systems theology theology ttrpg Update Wonders of the World World Worldbuilding writing Yes And

Archives

  • July 2025
  • June 2025
  • May 2025
  • April 2025
  • March 2025
  • August 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • February 2023
  • November 2022
  • October 2022
  • August 2022
  • April 2022
  • March 2022
  • February 2022
  • January 2022
  • December 2021
  • November 2021
  • October 2021
  • September 2021
  • August 2021
  • July 2021
  • June 2021
  • May 2021
  • January 2021
  • October 2020
  • August 2020
  • July 2020
  • May 2020
  • April 2020
  • March 2020

Enter your email address to subscribe to this blog and receive notifications of new posts by email.

Top Posts & Pages

  • When Campaigns Fail
  • So You Want To Run A Bank
  • 1-Year Retrospective
  • Memory and Longevity: The Failings of WotC
  • Puzzles, Time Loops and the Clockwork Setpiece
Create a website or blog at WordPress.com
  • Subscribe Subscribed
    • Apothecary Press
    • Join 69 other subscribers
    • Already have a WordPress.com account? Log in now.
    • Apothecary Press
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar